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I have a problem with a Boolean modifier. I’m making a board game asset – stables in Blender v.2.82. enter image description here

The building is made by two parts – fundament enter image description here

And roof enter image description here

Initially there was one only one object. I found a company to print it, but there were some problems and they suggested me to separate it and print two objects which can be connect after that. I did’t comply that the object enter into each other.

enter image description here

I made some projects so far and when I wanted to connect some objects /or made holes/ used Boolean modifier.
After made the fundament object active went to modifiers chose Boolean. enter image description here enter image description here

On operation menu choose “Diffrence”, on object menu choose the other element /roof/, hit the apply button and then everything brokes.

enter image description here enter image description here

Don’t know how to fix it. I just want to make holes in the roof, so when the two parts are printed I can connect them and make one building. Before using the Boolean modifier recalculated normals, scaled the object. I don’t know what to do. Please help.

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