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I'd like to put a .png image on a glass plane I've created then render it through Blend4web; I've used Uv but I couldn't figure out why I can't see the glass texture on Blend4web. Can u please help me out?

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  • $\begingroup$ Solved, now i would like to know if is it possible to avoid Blender scaling images when uv mapping $\endgroup$ – BO RF Feb 21 at 14:39
  • $\begingroup$ Don’t do that. Ask a separate question, and Mark this as solved. $\endgroup$ – ZargulTheWizard Feb 22 at 2:58

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