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I've imported a model I made in Zephyr, and the model looks quite nice, except for these strange overlapping vertices/faces all over the place.

Looks like blender just doesn't know what to do about irregularities in the model. is there any easy way to fix this?

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I encountered this to a smaller degree with Qlone today. The best I know:

  1. Select all, and Merge By Distance.
  2. Degenerate Dissolve
  3. Vertex -> Smooth Vertices (will change things!) adjust the strength of the effect as needed.
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