I have several objects in a scene and my goal is to add a background image of some clouds and blue sky. I downloaded a nice HDR and brought it in using add>image>background. Looked nice but it did not show up in the render. After some research I found I needed to import the image as a plane, which I did.
So I enlarged it and moved it to the back. Its an outdoor scene so I am using the sun as a light source. When I view it in material preview it looks fine. When I go to rendered preview it acts like a large wall in the scene. It casts a shadow and looks very dark, like a photo at night.
So is there a way to stop this plane from interacting with the scenes lighting but still be able to show the image in the final render?
I am using Blender 2.83