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I created a model and textured it using nodes. I'd like to export it to any file format (that UE4 can import) in order to send it to a friend to use in Unreal Engine 4. I am aware that none of the non .blend files support the node-texturing. Is there a solution to this? there are multiple different objects with different textures/materials part of the same model. I heard about baking but none of the tutorials about it are clear especially with multiple objects with multiple textures/nodes/materials.

I saw the other forum thread about it but it did not work.

any help is appreciated, thanks

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  • $\begingroup$ Hello and welcome. Please don't post the same question more than once. If you feel your previous question was incorrectly marked as duplicate, or the linked posts don't adequately address your issue, go back to your previous question and edit by pressing the Edit button below, including information of what you have tried, why it failed and how the duplicates don't address your issue. Once edited the question is automatically queued up for review so it can be reopened. $\endgroup$ Feb 14 at 21:56