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I have generated a series of Bezier curves using animation nodes and would now like to array a rope object that I have made along each curve. I know that I could do this manually by copying the object each time, applying an array modifier, eye dropping the curve for curve fit and then applying a curve modifier and eye dropping the curve again. But for over 200 curves this would drive me crazy! Is there a way to speed up this process, without using scripts ideally? Thanks! Rowan

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    $\begingroup$ Hello :). You can copy the same modifiers through (Object > Make Links > Modifiers). But I think you'll need to manually target each of the curves. $\endgroup$ Feb 13 at 20:09

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