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Title says it all

How do I convert vertex colors into materials?

I need this because .OBJ doesn't export the vertex colors with it

it doesn't need to be 100% accurate, if there were dark red and bright red then it'd assign something like normal red as the material(so if there are like 500 different colors per faces it wouldn't make 500 materials cuz it's inefficient instead it'd just round to the nearest color)

and no, im not planning on using textures

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1 Answer 1

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This is thankfully much easier than I originally thought it was. Vertex colors can be accessed with the vertex color input node. :-D

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    $\begingroup$ but when I export it the vertex color is gone $\endgroup$
    – EDllT
    Feb 13, 2021 at 3:10
  • $\begingroup$ Hmm. Have you looked into baking to image textures? $\endgroup$
    – TheLabCat
    Feb 20, 2021 at 23:36

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