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My camera acts like it has a child of constraint when it doesn't. It has a track constraint but that shouldn't (and doesn't look like) it affects the position of the camera. It is under the armature in the collection tab but there's no constraint, am I missing something?

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Its position in the outliner indicates that it is a child of the armature (possibly, of some bone in the armature.) Not a child-of-- literally a child. Select the camera and use a clear parent operation (alt p for me) with keep transformation.

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