I am a noob when it comes to the blender game engine, in fact blender in general, however I did find an amazingly simple cool thing to do with a the soft body physics in Blender and the ocean modifier. So I made the animation below and thought to myself, "Hey, I wonder if I can make a screensaver out of this." So I looked up a tutorial on makingh a screensaver and found I had to use the blender game engine and make a .exe file then save it has an .scr, but that's not my problem. I have looked up a lot of tutorials and I can't find a straight answer, but it feels like they are all pointing towards this is currently impossible. However instead of just scrapping the project, I decided to look for the wonderful people of the internet's advice. Can you recreate this in blender game as a .exe file and still have it be randomized? Also, if you can how do I reset the screensaver when the cube hits the plane at the bottom?
Apologies for my long windedness.
Edit: Fixed the links, my bad :/
General idea animation: https://drive.google.com/open?id=0B5WX5WPaU3pHZF9yVXR1MmIxMnc&authuser=0
Ignore the other objects in the second layer, I was going to figure out how to add more stuff bouncing around and adding an empty to spawn objects at random so I didn't have to reset the program.