I'm animating scaling an object. Id' like to add a dynamic effect to the end of the scale, i.e. a bounce. I am able to box select the key of the X, Y and Z channels and add a dynamic effect to all three in the Graph Editor. But when it comes to editing the bounce I cannot find an easy way to manipulate the bounce of all three channels simultaneously. Then I hoped to be able to copy the dynamic effect from one channel to the other two. No luck there either. Am I overlooking something obvious or is there just no easy way to sync a dynamic effect across several channels?