I'm new to blender and having trouble showing my image texture on the object which is a .dae. When I first imported it and selected the rig it already had the material and nodes attached with the diffuse and specular pngs selected. When I see other tutorials showing how to add texture and render, whenever the base color node is attached to the principle the texture on the object shows, and I've tried viewing it in rendered mode however it is blank.
Could anyone help me with getting the texture to show on the object?
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. Or the third orb (viewport shading; material preview) from left in your 3D-view toolbar. $\endgroup$[m]
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