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I'm very very hilariously new to Blender but am trying to suss out a specific project. I have a complex object created from several different objects, each of which has its own texture image, each texture image made up of 3-5 layered textures, that I want to combine into a single texture image so I can import it into Tabletop Simulator.

I've spent several days stumbling from tutorial to tutorial to tutorial but I cannot for the life of me figure out what I'm doing wrong.

This is the model with the final surface texture I want to bake:

enter image description here

This is the tutorial I've had the most success with:

Blender 2.8 Bake multiple textures into one

Here's my bake result:

enter image description here

Which looks broken in my shading tab.

enter image description here

Yet somehow even worse in TTS.

enter image description here

I've tried baking just the Diffuse, as well as changing the Max Ray Distance from 0 to .5, and this is the best result I've gotten yet. What am I doing wrong?

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  • $\begingroup$ How does it look in rendered view before baking? $\endgroup$
    – HISEROD
    Commented Feb 7, 2021 at 19:57
  • $\begingroup$ I don't know, none of the tutorials ever mentioned that $\endgroup$ Commented Feb 7, 2021 at 20:15
  • $\begingroup$ Rendering image via f12 results in a blank image $\endgroup$ Commented Feb 7, 2021 at 20:19
  • $\begingroup$ Am I supposed to be rendering first? $\endgroup$ Commented Feb 8, 2021 at 0:41
  • $\begingroup$ No, you don't have to render first, but it can be a good way to check for problems. You can check in the viewport by clicking the rightmost sphere in the upper right of the 3D view. Also, there is a lot of magenta which is usually caused by a missing texture. $\endgroup$
    – HISEROD
    Commented Feb 8, 2021 at 22:46

1 Answer 1

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have you tried checking face's normals? if they are inverted, on TTS they might not appear correctly. It is usually an easy fix.

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  • $\begingroup$ Hi, thanks for the post. This site is not a regular forum, answers should be substantial and thoroughly explain the solution and required workflow. One liners and short tips rarely make for a good answer. If you can edit your post and provide some more details about the procedure and why it works feel free to restore it, otherwise it may be deleted or converted into a comment. Perhaps add a few images illustrating the workflow and final results. See How do I write a good answer? $\endgroup$ Commented Jan 19, 2022 at 12:51

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