I'm new to blender (3 days) and I've recently tried to make some cosmetic packaging for a toothpaste brand.
I've been able to create the models to a decent extent, but when it comes to applying the logos, I am getting stretching and weird behaviour. I am planning on adding other parts of the packaging later, but before that, I need to understand how to fix this problem.
I'm using a png with no background, and I've tried to UV unwrap and map the textures on. I've attached the file and a screenshot below if that's any help at all.