I have a mesh with a new Character Meta-Rig applied. All works well EXCEPT 1 part. The left shoulder pad.
When I move the right arm, that shoulder pad moves correctly. But when I move the LEFT shoulder arm, the shoulder pad doesn't doesn't move and just clips through the arm... I read other answers talking about weight painting but when I checked to see if the shoulder was highlighted correctly, it looked good to me... Any other suggestions?