I have an object that I di some sculpting on. After baking a displacement map, I wanted to try it out and see if it works. As the scene was dark, I decided to add a light, and things got worse in a way that I didn't expect. I'm not really sure what's going on, but when I change the view mode from material view to render view, my object changes its location. Does anyone have an idea what is going on and how can I fix it?