I'm doing some historical research and I would like to visualize a situation from the past.
I have several questions, I would like to make this topic a source for tips & hints when recreating e.g. cities.
I've seen that it is possible to create a surface from Google Earth with Sketchup. Is something similar possible with Blender? I need correct geo. reference and heights.
Via Solid Edge ST6 I can easily use a measurement tool when creating my model. (e.g. https://www.youtube.com/watch?v=GI8QE5A2fWY ) Is something similar available for Blender? Some models I need on my map need to have correct sizes.
In general, how do you best organize a large scene?
at the beginning I just want to add basic shapes (e.g. cubes) to show the buildings. If I later want to update these buildings or add more detail to an existing building. What is the best way to work?