I got several .obj files from a face and i want too animate them like keyframing. However keyframing does not work since the .obj files might differ in small details. My simplest approach is: make a animation based on showing each .obj just a few miliseconds. I need to do this with python since this should be automated. (In the end someone will give me a video, i split the video in frames and get for every frame a .obj file from the face (some Machine-Learning stuff behind there) and then i rebuild the "video" but in 3d. Is this possible with the python-api from blender ? And when yes, where would i start?