I have a FBX model with embed texture. When I import the model in blender the model get import but not its texture. Model has a bitmap texture folder from which it has to call texture. Now how can I call all the texture from that bitmap folder so that the FBX model import all the textures.
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$\begingroup$ Usually, textures it comes with the name of the material and its mapa! example: materialA_Normalmap ... how is it there for you? $\endgroup$– 3D-itedFeb 1, 2021 at 11:22
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$\begingroup$ I don't know how to know that? The model is exported from 3DS MAX with embed texture than it imported in blender. $\endgroup$– HaziqFeb 1, 2021 at 11:26
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$\begingroup$ in the texture folder, can you see the images? $\endgroup$– 3D-itedFeb 1, 2021 at 11:39
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$\begingroup$ Yes I can see images. They are ,jpeg $\endgroup$– HaziqFeb 1, 2021 at 14:10
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$\begingroup$ Any reply from you folks will be appreciated. $\endgroup$– HaziqFeb 2, 2021 at 9:45
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