I am trying to fold a simple carton (package) dieline structure. Each flap has a bone.
I pretty much understand how to parent the bones (sorta), connected each flap's vertices (in edit mode) to the bone (vertex groups) BUT when I animate, the fold some of them twist and then fold... (see figures).
Twist fold issue:
Please help 🙏 Not sure how to get rid of the twisting. Am I doing the parenting wrong?
Here's the Blender file:
I tried looking for an answer everywhere so please be patient with me. If there is a question out there with a solid answer by all means help me find it but I do want to see everyone's answer before someone closes this question out with another answered question (some answers are outdated and not really specific). Thank you for your time and consideration