I have a particle emitter attached to a cube in my scene that is emitting ico-spheres from its volume. I want it to Emit in the grid shape (as it currently is)
except for that I want it to contain a lot more than just 1000 particles. when I select the grid emission however, the particle amount is automatically set to 1000, and the number value in the particle settings is grayed out (see below). No matter what number I set it too, the particles don't change at all.
does anyone know of any way to increase this number beyond 1000 while still keeping the grid formation?
Thanks!