So, I'm having this weird problem when trying to paint my mesh.

I had made my mesh in blender, and went and started painting, it was all fine and good, no problems at all. I saved, exited blender and headed off for the night.

Next day I found out that due to placing the saved blender file in the wrong folder, it got accidentally deleted, and all I was left with was a fbx file I had exported after I finished the modeling, but before I started painting it.

I got the Uv mapping set up and such, and started painting, but I noticed that it wouldn't paint on at all / correctly at certain angles, creating these ugly annoying jagged lines I suppose you could call them.

Here is me doing a direct side white paint on with no moving of the camera. Directly painting on the side of the anvil but it won't paint the sides of it

I have tried increasing and decreasing the bleed and toggling backface culling to no avail.

Is there a way to fix this issue? or do I have to remodel my anvil from scratch to fix it?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.