(blendfile attached : https://drive.google.com/file/d/1DwS8ZN3pF6nQY0i9CgwZgsIfeeG0TcSD/view?usp=sharing )
My hair is very buggy.
I have a hairstyle composed of two layers, two particle system, one for the main hairs, and one for the frizzy hairs. The scalp where the hair is, has modifiers set up like this :
And here is a picture of the hair how I want em, and how I stylized em in the particle editor :
But this is how it looks when I disable the fluid modifier that the scalp has
And this is how it looks when I uncheck the “Dynamic Hair” box
I want to simulate my hair, but when I bake it, it comes out weird and deformed, plus, the main hair are static, there is only the frizz going crazy.
I want to simulate hair correctly, looking exactly like the first picture, but without the fluid modifier, wich I think is causing problem in the sim.
(blendfile attached : https://drive.google.com/file/d/1DwS8ZN3pF6nQY0i9CgwZgsIfeeG0TcSD/view?usp=sharing )
Edit : If you wanna see the particles in edit particle mode, make sure this option is set to particles :