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I've tried to find an answer here on this subject, but no luck. So, bare with me:

How do I animate metaballs? I know it must be a really basic question, and from what I gather you have to use some node based animation for this

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  • $\begingroup$ You can keyframe metaballs, what sort of animation are you trying and what difficulty have you met? $\endgroup$
    – moonboots
    Jan 28 at 17:52
  • $\begingroup$ I can't animate them, as they all end up in the same "object" (I can only move them around in Edit mode). I'd like them to animate like splitting from and connecting to each other like some classic alien blobs. :) $\endgroup$
    – l4nt3rn
    Jan 28 at 18:11
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    $\begingroup$ Metaballs can be animated at Object level.. they will interact so long as they belong to the same family, which is defined by naming-convention. $\endgroup$ Jan 28 at 18:21
  • $\begingroup$ Ah, sorry. Silly me, I must've copied the metaballs in Edit mode (embarrassing). $\endgroup$
    – l4nt3rn
    Jan 28 at 18:36
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If you want to seperate metaballs as "2 objects", just rename the second metaball to another name. Then it works.

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