I have some problem to make this organic displacement texture I want make it with procedural generator of blender, but I don't know if is possible.

[enter image description here]enter image description here

My example which comes closest to it :

enter image description here

if anyone has an idea, or a different technique, thanks in advance!

  • 2
    $\begingroup$ Hello :). Just to keep this question focused, what specifically aren't you happy with? What do you want to improve? $\endgroup$ Jan 28 at 10:32
  • $\begingroup$ We see in the example that the folds are more reinforced, blistered, the cavities more hollow. It looks more like wrinkles, or bulges. I'm not trying to get close to this result, I want exactly the same :) $\endgroup$
    – Pomess
    Jan 28 at 10:42

I ended up finding something that comes close !

Here is my procedure :

1.Add a cube.

2.Add this modifier :

enter image description hereenter image description here

First displace texture is for animating, add empty for focus coordinates object :

enter image description here

The second and third displace texture are the same :

enter image description here

And Enjoy the result !

enter image description here

For render i advise a lot of subsurface.


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