I'm iterating through the loops of my mesh and would like to get the face it is attached to (so I can get the face's normal). I'm looking specifically for the face normal, not the vertex or loop normals. The docs provide information for finding the associated vertex, but I can't find anything to get the face index. Is there a way to do this?
for obj in ctx.selected_objects: if obj.type == 'MESH': mesh = obj.data for l in mesh.loops: v = mesh.vertices[l.vertex_index] #looking for face here