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I made a robot with moving parts on it's body but when the parts move from the starting point to the ending point, I wanna give it some vibration like it moved with a certain force. How can I do this?

edit: In the picture below u see a dummy wheel keyframed going to the left. But when it snaps in place on the stop point I want it to shake a bit, a bit of knockback, like it moved that way with a force but suddenly stopped.

edit2: Look at youtube video I added below. The rotorblades are spinning (moving) with a certain force but when they snap in place, it keeps shaking for a split second, that's what I need.

rotorblades snapping link

enter image description here

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    $\begingroup$ hello, you can add some noise in the Graph Editor, but maybe be a bit more precise on what you want with some pictures or animated gif? $\endgroup$ – moonboots Jan 26 at 11:12
  • $\begingroup$ I added a picture with some explanation, I hope u understand $\endgroup$ – Swipes Jan 26 at 12:12
  • $\begingroup$ for this kind of simple animation I think it's not even worth to do it with noise, you can simply create keyframes that will give the effect you want, what kind of difficulty have you met? $\endgroup$ – moonboots Jan 26 at 12:54
  • $\begingroup$ This was just a quick example I made up haha. I am creating an animation where a truck transforms into the robot I made. I do this by folding the robot inside the truck, and make truck parts dissapear while the robot parts are coming out in the upwards motion. But when tires, doors, etc... from the front of the truck, snap on the back of the robots leg, chest, etc I wanna add that vibration, don't know how though. $\endgroup$ – Swipes Jan 26 at 13:00
  • $\begingroup$ have you checked the noise in the Graph Editor? $\endgroup$ – moonboots Jan 26 at 13:02
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To add to Chris' answer, you can use a Noise modifier in the Graph Editor. Create your animation, open the Graph Editor, select the bone (or object), select the track where you want the vibration to happen, for example here the Z Rotation track, ShiftH to hide the others, and in the N panel, on the right of the Graph Editor window, create a Modifiers > Modifier > Noise. Now if you click on the Restrict Frame Range you can decide in what range of frames the vibration will happen. Here is what it can give:

enter image description here

Another solution, if you select your track, select the vertex or vertices where you want the effect to begin and press T (or header menu > Key > Interpolation Mode) you can create a Dynamic Effects like Bounce or Elastic (the settings are in the FCurve tab):

enter image description here

If these solutions are not satisfying I guess you need to do it manually...

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  • $\begingroup$ Yes! The dynamic effects is what I'm looking for, the little bounce thing. Thanks!! $\endgroup$ – Swipes Jan 26 at 14:25
  • $\begingroup$ ok you can change the settings to a certain extent as you see on the right panel $\endgroup$ – moonboots Jan 26 at 14:25

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