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Can anyone recommend shaders / materials to use so my model looks something like this? I need it to look like this in Unity as well.

enter image description here

I want the game to look something cartoony and "shadeless". Here's another sample reference

enter image description here

Does a shader / material like this exists?

Thank you!

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The typical setup for a toon shader is as follows:

Toon1

Although, your image does seem to have SOME shading, so maybe something more like this?

Toon2

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  • $\begingroup$ As far as I'm told, the "shading" was airbrushed in the textures. Is Diffuse BSDF better than Emission if I want my model not to be affected by the scene's lighting? $\endgroup$ Jan 26 at 13:16
  • $\begingroup$ Oh, then just plug your image texture directly into the Material output (no shader in between) if you want the material to be unaffected by scene lights $\endgroup$ Jan 26 at 14:21
  • $\begingroup$ tried it. but why does the render in the viewport look paler than the original texture? $\endgroup$ Jan 27 at 7:47
  • $\begingroup$ Make sure you have your MixRGB node set to "multiply" and not "mix". $\endgroup$ Jan 27 at 9:39

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