The unity asset store has a metaball tool called mudbun at this link

This tool has the option to choose different rendering modes, best explained with this picture:

Is there a way to achieve the same effects in blender? I'm specifically referring to the circle/quad/textured splats. If this feature doesn't exist, what would be the easiest way to create the effects in blender?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.