0
$\begingroup$

I am a amateur to Blender but I want to make a model for my sims game. However, I want to know how I can make faces smooth? As in not have them look blockish / crinkly... if that makes sense. I need a smooth interior and exterior (excluding the shelves). I tried subdivsion surface but that just makes the mesh look all doughy... anyways, thanks in advance!

enter image description here

$\endgroup$
1
  • $\begingroup$ @moonboots THANK YOU IT WORKED!!! :)!!!! $\endgroup$
    – Abella
    Jan 25 at 22:16
0
$\begingroup$

Right click to access to Object Context Menu and Shade Smooth (or header menu > Object > Shade Smooth). You can change the angle threshold of smoothness in the Properties panel > Object Data > Normals > Auto Smooth. But the whole shape will still look angulous on its borders, if you need to round it for real you need to give it a Subdivision Surface modifier (and apply it if you want to import into a game engine).

$\endgroup$
1
  • 1
    $\begingroup$ yes you're right, it looks like it has to do with a keyboard setting I've imported, I don't know why it removes these settings though... $\endgroup$
    – moonboots
    Jan 25 at 21:38

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.