I imported a(n MMD) model with accurate physics, but everything that controls it (rigid bodies = ovals, joints = right angle things) was instantly made invisible. There are over a hundred of each. How do I make every selected "object" (rigids, joints) visible quickly for easy repositioning? Thanks!
EDIT: Blender seems to treat joints as empties and rigid bodies as meshes (though Idk why they look low-poly in Edit mode and subdivided/smooth in Object mode). These two things define physics (collisions, cloth, etc) in MMD.