I have a question. I created a map in QGIS. Then I exported my map using QGIS2threejs Eporter in *.gltf fromat. enter image description here

This format can be easily imported and saved to Blender format which is supported by Unity. In Blender it looks good.

enter image description here

But, then when I drag and drop this object to Unity I lost all colors in a map. It looks like I did not save the image information.

Does anybody know how to fix my problem ? enter image description here Thank you.


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