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I really thought I got this but I can't seem to get this material right.

I'm trying to achieve this:

enter image description here enter image description here

In case, anyone wants to see more photos of this, it's the Dior foundation cap.

But I cant seem to get it to shine like this.

Although I've tried various nodes, this is what I'm doing currently:

enter image description here

And this is what I'm getting:

enter image description here

My roughness for the above image is at 0.192 and reducing it further isn't looking great. I've also tried using principal BSDF with metallic at 1 but that didn't look similar to what I want either.

This is the HDRI I'm using: https://hdrihaven.com/hdri/?c=studio&h=photo_studio_01

Any tips on how to come closer to the reference images would be really appreciated!

Edit for Jachym:

enter image description here

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Your HDRI doesn't have enough contrast.

  1. Use default Principled BSDF shader with Metallic = 1, and Roughness = 0.1
  2. Add a contrasty HDRI
  3. Done.

enter image description here

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    $\begingroup$ Hey :). I simply lowered the camera a bit, and used the Camera Y shift to compensate. But that's more about general photography and less about Blender :). $\endgroup$ Jan 22, 2021 at 21:59
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    $\begingroup$ I'm sorry if this is very basic but lowering the camera certainly changes the reflections but how do you make them black and white? The colour of my background seems to have changed to a hue of pink as well (adding a screenshot in my original post at the end if you have time to see it) $\endgroup$
    – Der8
    Jan 23, 2021 at 17:09
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    $\begingroup$ I've always been a bit wary of nodes but this was relatively easy. Thanks a bunch! $\endgroup$
    – Der8
    Jan 23, 2021 at 18:51
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    $\begingroup$ No problem, good luck with your project :) $\endgroup$ Jan 23, 2021 at 19:15
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    $\begingroup$ Also, if you want the reflection lines nice and straight, use a long lens (200-300mm) :) $\endgroup$ Jan 23, 2021 at 19:17

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