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I want to create an animation that, when the ball collied with the curtain, the curtain should shake a realistic way but in my animation, the curtain goes along with the ball, and it's very unrealistic. I have tried so many things. But couldn't get a good result. Give me help with this scenario.

This is what I get,

enter image description here

For the ball, I added Collision physics and for the curtain, I added Cloth physics as well as subdivision surface.

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The vertexes in the curtain are getting stuck inside the ball--You'll want to increase the collision distance: enter image description here

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  • $\begingroup$ Is this distance enough or can we increase the distance further? $\endgroup$ Jan 23 '21 at 3:50
  • $\begingroup$ I increased the distance and now the cloth is not coming through the ball but the behavior of the cloth is very unrealistic after the ball gets hits. D I need to bake cloth and ball? $\endgroup$ Jan 23 '21 at 5:01

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