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I have a conundrum,

I have a bunch of rigid-bodies that I would like to travel to different locations. On their voyage to their location I’d like them to be able to interact and collide with any other rigid-body it meets along the way. (This could be hundreds of rigid-bodies)

One way I thought of setting the target destination would be to use a force field. However, is there a way to make it so the force-field will only affect one rigid body of my choosing? At the moment when I try it, it affects all of the rigid bodies.

Something like this would be great…enter image description here

If not, is there any other method for getting a rigid body to travel to a specific target location but be able to collided with other rigid-bodies along the way?

Any ideas welcome.

Thanks in advance!

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  • $\begingroup$ hello, it doesn't seem to exist, it would make sense to create layers for force fields as well, probably a good request for Right-Click Select: blender.community/c/rightclickselect $\endgroup$ – moonboots Jan 22 at 11:17

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