0
$\begingroup$

In the pictures you can see on the blue logo shadow change. What can i do so my shadows are consistent throughout multiple frames ? enter image description hereenter image description here

$\endgroup$
3
  • $\begingroup$ In Eeevee shadows are calculated in the viewport, meaning any object not in the frame will not have any impact on the render's shadows. What you can do is render a larger frame to make sure any occluding object has an effect on the desired frame and then crop it in post-processing $\endgroup$ – Gorgious Jan 22 at 8:37
  • $\begingroup$ And there is no way to make it calculate all geometry ? $\endgroup$ – A45 Jan 22 at 9:26
  • $\begingroup$ Not that I know of, if you're using Eevee. Alternatively you can bake the shadows with Cycles and use the textures in Eevee afterwards $\endgroup$ – Gorgious Jan 22 at 9:42

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.