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enter image description here

I finished my donut texturing and and don't know why its glowing. I'm pretty sure it wasn't there from when I started to add texture to the donut. I don't know how to make it stop glowing

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    $\begingroup$ Shift+Ctrl+LMB click on the principled shader... $\endgroup$ – brockmann Jan 22 at 8:02
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    $\begingroup$ Actually, this looks pretty cool IMO $\endgroup$ – Jonas Jan 22 at 16:43
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    $\begingroup$ radioactive donut. Give Homer Simpson a call, he'd enjoy it. $\endgroup$ – user253751 Jan 22 at 17:44
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    $\begingroup$ Saw your doughnut and thought... Blender Guru is awesome. By the way, so are you for jumping into blender $\endgroup$ – Cyclist Jan 22 at 21:47
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The viewer node you are using is actually an Emission Shader. To stop the glowing, plug the Principled BSDF into the Material Output.

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