I can't visualize the smoke correctly, I have performed all the steps and seen some tutorials and the other question here; both as a quick effect and manually generating a domain, after having performed the bake etc ..and if I try to orient it i can see a few traces of smoke both in render and in in viewport. So the question are :
1. How do I control the smoke flow? orientation, leakage, power, quantity. I would like to simulate a smoke machine
2. Do I need to set some more parameters? Where , what?
ps. also in this render it seems that some textures have turned black, why? i used CUDA and optix denoising + denoising data, 256 samples, 256tiles.