When using Rigify as my armature my model falls over and scales up along with deforming when applying auto weights. I seem to get this result consistently when I practice rigging a character, what could be causing this?
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1$\begingroup$ Apply rotation and scale on both mesh and armature before parenting. $\endgroup$ – Nathan Jan 21 at 23:50
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$\begingroup$ Yes, I have just tried that with no luck. I've clear all transformations and applied all transformations. $\endgroup$ – GR3YF0X Jan 22 at 3:35
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$\begingroup$ maybe share your file? pasteall.org/blend $\endgroup$ – moonboots Jan 22 at 6:05
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