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I am trying to create Meeple in Blender. I have the portrait of the meeple(s) designed as 2D images.

How far have I made it... I have an image inserted into Blender, I put a copy of that spaced away from it... I just want to know if I can fill the void in between those objects to quickly make a 3D object instead of shaping objects until it matches the shape...

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Use a vectorial drawing program to trace the shape as path. Save as SVG.

enter image description here

Import to blender as SVG. (File > Import > Scalable Vector Graphics)

enter image description here

Use the Geometry section of the curve to create extrusion.

enter image description here

Done.

Read:

How to model an object with width and depth, based only on an image that shows the outline?

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