I was hoping to get some help with the leaf rotation with the sapling plugin. I'm finding that a custom leaf mesh seems to always orientate relative to the scene and not the branch direction.
In the image attached you can see the default dupliface option with the custom leaf mesh. In this example the leaves on the left are pointing correctly away out from the tree, whereas on the right the leaf seems to be incorrectly folded back. If you remove the random rotation all leaves obviously orientate with the exact same rotation in the z axis.
I wasn't sure if it is something I have missed, but any insight would be appreciated.