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This question already has an answer here:

The following image is my failed attempt to make a sword handle's surface meet the blade's bottom. How can I snap the blade's bottom to the handle?

vertex snapping

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marked as duplicate by David, VRM, user7952, iKlsR Dec 15 '14 at 5:13

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  • $\begingroup$ by meet , do you mean move the sword blade to the handle surface so it looks like they are connected , or did you you want to merge vertices so it is one piece? $\endgroup$ – Knuckles209cp Dec 14 '14 at 3:10
  • $\begingroup$ so that they are not overlapping, but are touching. $\endgroup$ – Aidan Pallian Dec 14 '14 at 3:15
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I think what you are wanting to do is make those two segments, the handle and base, into one solid object.

Well, the easiest way I would recommend doing this is to select the two objects in Object mode, then apply a boolean modifier set to union. This will instantly merge the two objects together for you.

Here's a tutorial that helped me understand using boolean modifiers better if you aren't familiar with them: https://www.youtube.com/watch?v=pcUe-ab_jQs

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Set the snap target to closest and snap element to face: enter image description here

enter image description here

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