I want to iterate the Animation Nodes Node Trees in my current scene, and for each Node Tree, I want to execute it as if by clicking the Execute Node Tree button. When I click the button manually, I don't see any output in the Python console for this button, so I'm not sure where to begin.
1 Answer
Find AN node tree and execute()
:
import bpy
anTreeNames = ["NodeTree", "NodeTree.001"]
for name in anTreeNames:
tree = bpy.data.node_groups.get(name)
if tree:
tree.execute()