The lower part of the image is a mesh from Flipfluids and it is very dense. The upper part is just a large plane to recreate an infinite ocean
For the big ocean and materials i have followed this tutorial https://www.youtube.com/watch?v=CwJrb3vjAaA&t=1262s
I really appreciate if someone could help me get rid of those misalignments.
As this is for the purpose of animation i m looking for not a "static" solution as the dense mesh is slightly changing over time.
I m using Blender 2.91 & Cycles. I will upload shorty the blender scene too.
Thank you all in advance