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So basically, I am making a model with about 0.3 roughness. I noticed though when rendering, that this weird pyramid thing appeared

enter image description here

I played with the values and discovered the only way to make it disappear was

  1. Switch to Eevee (So this is maybe a lighting thing?)
  2. Max out roughness, I can't even max it out then apply a gloss

Not exactly sure what's causing this, thanks to those who help!

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