I am trying to get my render time much lower. It's taking about 10 minutes a frame. which is obviously way too long considering that I need to do over 800 frames maybe even over 1200 by the time the whole project is finished. I tried doing the following things:
- turning Render Properties > Sampling > Render from 128 to 64
- turning Render Properties > Light Paths > Max Bounces to 3 for every single option
- turning Render Properties > Clamping > Direct Light and Indirect Light to 0.00
- unchecking Render Properties > Caustics > Reflective and Refractive Caustics
The most confusing thing is that changing these setting has actually made rendering take LONGER??!
Right now my peak memory use is over 21 GB??! I have no idea what's going on.
P.S. I am using a de-noising node in the compositing tab. Also, I'm using Blender 2.91 with the Cycles Render Engine and Windows 10.