Im trying to get it to look like this, where the light kinda gets trapped at the edges of the glass and gets reflected inside. But when i tried making it, the results looked like this.
the light doesnt get reflected from the edges of the glass but it escapes. i wonder if there is a way to create it so the light looks like this. for the details, i used area light to light up the glass and for some reason, i had to put the light source inside the glass. if it were to be a little bit behind the glass, no light would get through even after i made a hole for the glass to insert in the wooden section. i also increased the light intensity for that render because if i didnt the light wouldnt reach the end of the glass. the max brightness i could set is about 1 W before the red starts overpowering the upper part of the glass in false color mode
im extremely new to blender so pls dont use any weird blender terms thanks :)