I am trying to add an animated ship to the real footage of the ocean. I have the solved camera from the footage. I have the ship model. Now I need some wake waves. I can get them using dynamic paint, which has one problem: the waves only start appearing from frame 1, and I need them to be fully generated by this frame.
- I could not 'pre-bake' waves as dynamic paint does not allow to bake from negative frame numbers.
- Trying to shift everything to the future shifts all animation, except the camera solution, which still starts playing from frame 1.
- Trying to shift everything into the future, baking dynamic paint, then shifting back to original time points does not shift the baked data.
What would be my options? Thanks