I am looking to have a character with motion capture animation holding a paddle/stick between both hands. I have tried adding 2 bones to the stick and then using the 'child of' constraint to link bones within the stick to the corresponding left and right hands. I can get it to work with one hand but not both?

I have seen a post in which a paddle controls both hands but not the other way round with the hands controlling the stick ? Thanks for any help Rob


1 Answer 1


You can set it up using two modifiers. I used Copy Transforms, but Child Of will work as well.

  • $\begingroup$ Thanks Hiserod and sorry for the delay! That's perfect and should work nicely! $\endgroup$
    – NCM
    Jan 20, 2021 at 10:05
  • $\begingroup$ @NCM Thanks but please read this to keep BSE nice and tidy: blender.stackexchange.com/help/privileges/comment $\endgroup$
    Jan 20, 2021 at 19:09

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