As you know a fork rarely comes with only one peak, it generally has 2, more often 3 or 4, sometimes more. It would be very tedious to model each and every of those peaks.
As you may know, for this kind of task, Blender comes with very powerful tools like linked duplications, dupliframes, array modifier, etc... instead of modeling each of the peaks, you can model only one and repeat it infinitely.
Here I've used Particle System > Hair. The huge advantage is that you can easily choose the amount of peaks:
You can also change the Seed value in order to make it look more natural:
I hope it helps.