# how to i add 3d textures to my model

I am trying to make a robot model. im have created the model however I need to make the body look like its a cubulation of wires. this is the texture that I want my model to be similar too

this is the model that I am making. since for me it would be to hard to turn it into wires as a modeling standpoint. since there would be too much stuff and im making this for animation/ gameplay I need a kind of 3d texture in order to make it look real and looks good.

• so do u mean that u want small wire like mesh projections from the model without modeling it , its called microdisplacement Jan 9 '21 at 13:54
• you can unwrap your mesh and give it a texture of wire, you'll just need to create a normal maps from the texture so that it looks 3D Jan 9 '21 at 14:00
• @SHikhaMittal can you explain what you mean an how it works? Jan 9 '21 at 14:22

So the eventual answere to your problem is microdisplacements

It is a concept that if you have enough uniform geometry in your mesh , you can displace you mesh in different directions to form some interesting patters or designs , to use it , you can

Add a plane and subdive to get upto 10k faces